Members - Reputation: 104
Posted 11 October 2012 - 01:08 PM
I need help with dynamic content in my project.
I want to add objects into content while game is running, but i don't know how. Everything i've found need restart app, but i don't want :/
Know somebody how to solve this problem ?
Members - Reputation: 1774
Posted 11 October 2012 - 02:59 PM
With that said, for PC XNA applications, there isn't anything stopping you from loading models at runtime. Its just a matter of processing the content yourself, without the content pipeline. E.g. loading a model and storing the geometric data into your own data structures (vertexbuffers/index buffers) that get rendered.
I believe in XNA 4.0 the only (major) roadblock will be for an effect, as there is no way to compile an effect at runtime without the content pipeline.