Just wondering if anyone knows how to check the input from the RB3 keytar. The only thing I could find on google was this forum.
http://xboxforums.create.msdn.com/forums/p/71386/584884.aspx
It's a start, but I'm just wondering if anyone knows of an existing library that could handle this? Otherwise if I figure it out I'll post something here.
P.S.
Is it legal to make a game that uses a rock band peripheral?
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Posted 12 October 2012 - 02:48 AM
You can use all XBox peripherals on Windows, when you get one of these:
http://www.amazon.com/Xbox-360-Wireless-Gaming-Receiver-Windows/dp/B000HZFCT2/ref=sr_1_1?ie=UTF8&qid=1350031455&sr=8-1
Then DirectInput / XInput, or whatever it's called now should give you access like to any other controller.
In addition, if I remember correctly, some game instruments have Midi output (the latest GH drum kit, the RB Fender guitar and very likely the keyboard), so you can go that route, which would automatically add support for _all_ midi based instruments.
Lastly, why wouldn it be legal to make a game that uses a rock band peripheral? In fact, on XBox you can play pretty much every game with those instruments, it's just not very pleasant. ;)
http://www.amazon.com/Xbox-360-Wireless-Gaming-Receiver-Windows/dp/B000HZFCT2/ref=sr_1_1?ie=UTF8&qid=1350031455&sr=8-1
Then DirectInput / XInput, or whatever it's called now should give you access like to any other controller.
In addition, if I remember correctly, some game instruments have Midi output (the latest GH drum kit, the RB Fender guitar and very likely the keyboard), so you can go that route, which would automatically add support for _all_ midi based instruments.
Lastly, why wouldn it be legal to make a game that uses a rock band peripheral? In fact, on XBox you can play pretty much every game with those instruments, it's just not very pleasant. ;)






