Members - Reputation: 207
Posted 12 October 2012 - 05:08 AM
I'm trying to implement very basic ssao but get the following artifacts. I'm not using the normals and I'm using a simple filter with no noise here.
I've tried using a noise filter which helps remove them on the floor except when looking directly at them. However they seem to persist on the walls
and other objects.
Has anyone seen these sort of artifacts before? Any Idea how to get rid them?
Members - Reputation: 597
Posted 12 October 2012 - 06:59 AM