Hi,
How to make isometric game like http://game4mania.com/game.aspx?gameId=8
thanks advance .
5 replies to this topic
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#2 Staff - Reputation: 8884
Posted 13 October 2012 - 06:23 AM
Moving you to our For Beginners forum.
Learn to program. This article gives some good advice on how you might get started: "I want to be a game developer... now what?"
Or, you could try one of the tools listed in "how to make games without programming" or "more ways to make games without programming".
Take a read, and then ask any further questions you still have.
Hope that helps!
Learn to program. This article gives some good advice on how you might get started: "I want to be a game developer... now what?"
Or, you could try one of the tools listed in "how to make games without programming" or "more ways to make games without programming".
Take a read, and then ask any further questions you still have.
Hope that helps!
- Jason Astle-Adams.
From my blog: 20 ways to advertise your game | What next? Intermediate to advanced C++
How to make games WITHOUT programming | 4 reasons you aren't a successful indie developer
#3 Members - Reputation: 283
Posted 13 October 2012 - 01:57 PM
I suggest you start by overviewing the principles of isometric projection: http://en.wikipedia.org/wiki/Isometric_projection
Like anything in making a game, a game's development relies heavily on an idea, a computer programmer experienced with game programming, and/or a graphics artist(altough a programmer can be an artist, and vice-versa, etc.).
Regardless of the road you take, knowledge lends you the power to accomplish whatever task you wish anyway you want.
But basically, isometric game design relies on isometric projection principles in graphics, and computer programming.
You can check out some of the basics of computer programming here as well: --> http://python.about.com/od/throughacomputerseye/ss/begprogramming_all.htm
Like anything in making a game, a game's development relies heavily on an idea, a computer programmer experienced with game programming, and/or a graphics artist(altough a programmer can be an artist, and vice-versa, etc.).
Regardless of the road you take, knowledge lends you the power to accomplish whatever task you wish anyway you want.
But basically, isometric game design relies on isometric projection principles in graphics, and computer programming.
You can check out some of the basics of computer programming here as well: --> http://python.about.com/od/throughacomputerseye/ss/begprogramming_all.htm
Yes, this is red text.
#5 Crossbones+ - Reputation: 743
Posted 14 October 2012 - 05:54 PM
Well, the short answer is learn how to write complex programs that utilize various API's and work with many different machines well and fast.
"The only thing stopping you from what you want in the future is what you want right now." - Zig Ziglar






