Game topic Ideas :)
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Posted 13 October 2012 - 08:01 AM
I use Unity/Playmaker/Blender/paint.net I know alot about unity, alot about playmaker, some about blender, and alot about paint.net. So all im asking is what kind of game should I start with? Maybe give me a theme, or a Genre, or even just a title. PLEASE Don't give away any ideas you wouldn't want me to use. Thank you!
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Posted 13 October 2012 - 08:47 AM
Why not? Finishing games is one of the most important things for beginners. Start with clones of Pong, Tetris, Bomberman and so on and FINISH them before you create more complicated games.
(Ive never finished one before)
Edited by Inukai, 13 October 2012 - 08:47 AM.
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Posted 15 October 2012 - 08:01 AM
Crossbones+ - Reputation: 10121
Posted 15 October 2012 - 08:27 AM
You'll notice that a lot of indie developers have their devlogs up showing videos of a game that "always seem to work". The idea is that, much like games like minecraft, they've started with the core basis (I want to be able to move around) and just added stuff.
Needless to say that this helps keep your motivation up as the hurdle to getting "something done" is always very small compared to starting from scratch and making the whole. Sure, you do refactor down the road, and this transitions into loss of time, but you've both learned and had fun, so what's not to like?
As stated above, start with something like pong, make it whole. Once this is done, add more stuff in until it just can't take any more features. Release soon, release often, and keep builds of every release you've made.
Play them one after the other to remember where you're coming from and where you're going.
Edited by Orymus3, 15 October 2012 - 12:52 PM.