Problems usig SDL in Visual c++ 2010
Started by ISDCaptain01, Oct 13 2012 04:33 PM
3 replies to this topic
#1 Members - Reputation: 661
Posted 13 October 2012 - 04:33 PM
So im trying to get sdl to work with vc++2010 but im running into problem. Im following lazy foos tutorials and i try to get a sample project going i get these errors. It works fine when im using codeblocks, but vc++ just gives errors. Ive attacked a text file that list all the errors. you can download it and tell me what im doing wrong
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#2 Crossbones+ - Reputation: 1389
Posted 13 October 2012 - 04:40 PM
You posted this two times! I'm not mad, my connection makes this happen to me every once in a while, luckily gamedev.net has a precaution that only lets you post a certain amount over a time frame, but it doesn't always work.
BUGFIX:
These are not errors. They happen when linking all libraries(including SFML and Allegro) with Visual C++ 2010. They are not errors, and they will always happen. Just ignore them and program, you're application will still work fine. I believe it has something to do with dynamically linking libraries, however I do not know. I get this error log on Visual C++ whenever I use a library too.
BUGFIX:
These are not errors. They happen when linking all libraries(including SFML and Allegro) with Visual C++ 2010. They are not errors, and they will always happen. Just ignore them and program, you're application will still work fine. I believe it has something to do with dynamically linking libraries, however I do not know. I get this error log on Visual C++ whenever I use a library too.
Edited by superman3275, 13 October 2012 - 04:42 PM.
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!
Here's Breakout:
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If you need some photo editing done, contact me:
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if you want some programming help, or are recruiting for a game development team, either PM me on here or email me up there
#4 Crossbones+ - Reputation: 1389
Posted 13 October 2012 - 05:05 PM
Yeah, happens to me all the time! It's either the site or my crappy connection, and I'm guessing the latter
!
Anyway, I get the same error log, it's normal and happens in Visual C++ with every library. Just ignore the messages. They won't hinder your debugging either, because you get them at runtime, after the program compiles. This means all the other errors will happen before they're even displayed to the screen. I hope your game development dreams weren't hindered by this troubling experience.
Anyway, I get the same error log, it's normal and happens in Visual C++ with every library. Just ignore the messages. They won't hinder your debugging either, because you get them at runtime, after the program compiles. This means all the other errors will happen before they're even displayed to the screen. I hope your game development dreams weren't hindered by this troubling experience.
I'm a game programmer and photo editor.
Here's Breakout:
Breakout!
If you need some photo editing done, contact me:
superman3275@gmail.com
if you want some programming help, or are recruiting for a game development team, either PM me on here or email me up there
!
Here's Breakout:
Breakout!
If you need some photo editing done, contact me:
superman3275@gmail.com
if you want some programming help, or are recruiting for a game development team, either PM me on here or email me up there







