Working in the video game writing industry
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Posted 15 October 2012 - 05:21 AM
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Posted 15 October 2012 - 05:30 AM
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Posted 16 October 2012 - 11:24 AM
And though your main goal may be the video game industry, I would venture out in other, similar fields. Try writing for a graphic novel, an animation, a fan film. Also, video game journalism may not be the most fun, but showing a studio that you know how to break down a game and analyze it will show that you have an understanding of what goes into making a good game and what needs to be avoided to keep it from being a steaming, smelly heap.
So yeah, I guess my suggestion would be to practice, produce, and present. Practice your craft (write lots), produce something to show (comic, book, film), and present it to as many people as are willing to look. (Don't force it down peoples throats though; people tend to like what they're reading and you more if you ask for feedback. Heck, they might even offer you a job that way! )
But as others have said in other topics, there is no defined way of joining the industry, but I would suggest that you take control of how you present yourself to people.
Anywho, hope that helps some. Good luck!
Check out my game blog - Dave's Game Blog
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Posted 19 October 2012 - 06:19 PM
1. You mean "aspiring."
1. I am inspiring to become a successful video game writer,
2. And finally the final question is, what are your best tips in breaking into the video game writing industry.
2. The Breaking In forum's FAQs includes information on this.
There's an FAQ on working as a writer, an FAQ on networking, and a link to the IGDA Writers SIG.
Edited by Tom Sloper, 19 October 2012 - 06:20 PM.
Making games fun and getting them done.
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
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Posted 27 November 2012 - 11:21 PM
Video games, by and large, are a scripted form, so learning to write scripts well is important. Do your best to make good characters first. Characters are everything in writing. Don't be afraid to write short sentences. Use plain language. Make an emotional connection to your audience. Do those things and you will be a success.
Most important: the video game industry is filled with people who do not understand why emotions and the craft of writing are important. They look at games and all they see are ones and zeros. You see the music and your hear the colors. You are the person who takes a game from "something to do" to "memorable event". Don't waste that gift.
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Posted 03 December 2012 - 11:44 AM
Starting publishing small stories, and also a novel... well, yes, it's easier!!! there are many publishers that can help you and also this helps your portfolio and resume.
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And my projects Vanethian, and X-tivity Factor