D3DX11CompileFromFile doesn't work

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11 comments, last by proanim 11 years, 6 months ago
well this is interesting i already tried that with \\ and / in both cases it returned error now it doesn't return error but there is no colored triangle.
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This function (and the entire D3DX library) is deprecated now. It's probably best to not rely on it.
Well i found a solution, since i had .NET framework 4.5 installed, i found on the internet that it causes problems with visual studio 2010. So i uninstalled it. and reinstalled visual studio 2010 from maintanance option since it couldn't start any other way. This seems to solve every issue with the shader i had.

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