Members - Reputation: 106
Posted 17 October 2012 - 01:52 AM
I'm in an interesting situation. Basically, for the past five years I've been learning how to write a good story. Recently, I went to LA and tried to make it, but it simply wasn't my time yet.
Now I have two years to gain another skillset. For game design, I'm trying to figure out which would be worth learning: Programming, or Drawing.
I'm not the best at math, but I'm also not a good drawer. Games are built on fundamentals of great programming, but pretty games sell and are sometimes more fun to play.
I have two years before I return to LA and would like to take the next step, but do not know what exactly I should do.
Will someone who knows grammar be able to meld right into programming?
Crossbones+ - Reputation: 4971
Posted 17 October 2012 - 02:12 AM
Both can be learned, so the first question is: what do you prefer more ?
For game design, I'm trying to figure out which would be worth learning: Programming, or Drawing.
To master either programming or art you need dedication. My personal opinion is, that art would be more helpful, because you can communicate your game design better, on the other hand programming could help you to test out your game design by writing small prototypes.. ahh.. not easy to answer.
So, try to figure out what you like more, because a passion about a topic is one of the best ways to learn something new.
My game: Gnoblins
Developer journal about Gnoblins
Small goodies: Simple alpha transparency in deferred shader
Moderators - Reputation: 6395
Posted 17 October 2012 - 10:45 AM
Making games fun and getting them done.
Please do not PM me. My email address is easy to find, but note that I do not give private advice.