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What tools do I need for REAL HTML5 game development


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#1 Taylor Ringo   Members   -  Reputation: 176

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Posted 18 October 2012 - 09:42 PM

Hey guys what are the recommended free text editors and tutorials for HTML5 game development?

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#2 jbadams   Senior Staff   -  Reputation: 19457

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Posted 18 October 2012 - 10:02 PM

Neither of these two suggestions are free -- although they also aren't overly expensive -- but I really recommend the Webstorm IDE for JavaScript development. Proper debugging, refactoring and testing tools (amongst other features) are wonderful and can really help to increase your productivity.

If you're just after a syntax highlighting text editor rather than a full IDE though you might consider Sublime, which is also very popular.

Sorry to start out by ignoring your request for free tools, but given you emphasised "REAL" development in the topic title I thought I'd give you some recommendations of top quality tools -- if you're really serious about your development then spending a few hundred dollars on excellent tools shouldn't be a big deal.



If you really want to stick to free tools though, you might try Aptana (IDE) or NotePad++ (syntax highlighting text editor).


As for tutorials, do you have a particular HTML5 framework in mind? If you haven't picked one yet a couple of popular options include LimeJS, Impact (not free!),and MelonJS. I've also heard good things about Crafty, but haven't had time to do any investigation of my own.


Hope that helps! Posted Image

#3 GameNinja11   Members   -  Reputation: 263

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Posted 19 October 2012 - 08:44 AM

Im using Haxe/Flambe for HTML5 Development right now, with FlashDevelop as my ide. Its pretty cool as it can also export to flash. Before such i was using Haxe/NME which can export to mobile and desktop platforms if you have them configured correctly.

http://flashdevelop.org
https://github.com/aduros/flambe
http://www.haxenme.org/
Checkout my Journal ( Just started ) for info on my game development status: http://www.gamedev.net/blog/965-ninja-gd/

#4 pacobarter   Members   -  Reputation: 115

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Posted 19 October 2012 - 07:05 PM

If you're new to HTML5, instead of focusing on text editors and "plain html", there's another point of view: code in <whatever> and "export" to HTML5. Two examples of this: Google PlayN (https://developers.google.com/playn/) and LibGdx (http://libgdx.badlogicgames.com/).




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