- Why is the geometry batch abstract? Is it to allow static and dynamic geometry to be implemented differently? Are there other uses?
- How is GeometryBatch::Commit() used for dynamic batching? It seems like Update() would be the only function necessary to change the stream data.
- In a dynamic environment, would it be correct to clear all the batches each frame, in order to query what is visible and re-batch? Or should each batch maintain a list of active (visible) geometry instances?
Geometry Instancing + Batching Questions,
Members - Reputation: 221
Posted 19 October 2012 - 02:34 PM