So if I have a quad that has a width of 200 and a height of 100.
What is the easiest way to check if a click is done inside of it?
I tried using rect structures,but the coords of the rect structure must use win32 coord system.
D3D uses a cartesian coord system...totally different from win32.
So,how does one find out where a click has taken place in D3D?
Edited by noatom, 20 October 2012 - 11:10 AM.