Do you need a company for you're first game launch?
Members - Reputation: 117
Posted 21 October 2012 - 11:49 AM
This is more for the Europe /Belgian people. Is there anywhere I can find the laws about this, or can I just publish the game without having a "one man company" registered to the officials and just pay the needed taxes from the money that I earned for it?
(this is all hypothetically since the chances are big that it is gonna be free to play.)
And although this game might become free, I still want to know this kind of information for further projects.
I don't know if this thread is posted right, but if its not please notice me so I can replace it.
sneak peak in the first level design:
Moderators - Reputation: 7109
Posted 21 October 2012 - 05:10 PM
Making games fun and getting them done.
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
Moderators - Reputation: 22189
Posted 21 October 2012 - 06:42 PM
The Belgian government tax office website would probably be a good place to start.
Members - Reputation: 116
Posted 09 November 2012 - 07:58 AM
I've no experience in actually releasing a game (though I will soon, which is why I asked him), and this is second-hand information, just to point that out.
Edited by Lateralis, 09 November 2012 - 07:59 AM.
Crossbones+ - Reputation: 1982
Posted 09 November 2012 - 08:23 AM
Then stop worrying about it until you actually make money.
Here in sweden, you can also get cost free advice about doing business from various organisations, some tax funded, that are meant to stimulate businesses in the local area. There might be some like that in Belgium too.
Crossbones+ - Reputation: 1400
Posted 11 November 2012 - 07:07 AM
A lawyer will be needed but for other stuff (you're always bound to somebody wanting to screw over you).
Edited by Sik_the_hedgehog, 11 November 2012 - 07:07 AM.