Wrapping numerical types in classes?

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21 comments, last by ChaosEngine 11 years, 5 months ago

Why are you using a non-standard compiler?


All current C++ compilers are non-standards conformant, in fact you could go so far as saying "There never has been a fully standards conformant C++ compiler." As such your argument is moot.

In time the project grows, the ignorance of its devs it shows, with many a convoluted function, it plunges into deep compunction, the price of failure is high, Washu's mirth is nigh.

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Don't forget [font=courier new,courier,monospace]std::atomic[/font] is a part of the current C++ standard. If your compiler does not support the current C++ standard, it's a non-compliant compiler. Why are you using a non-standard compiler?
Hardly any compilers have full C++11 compliance, as you probably know...
Most compilers are pretty good at C++03/98 compliance though, and a lot of non-PC platforms don't provide up-to-date toolchains...

If your compiler does not support the current C++ standard, it's a non-compliant compiler. Why are you using a non-standard compiler?


Do the xbox and ps3 compilers support C++11?
if you think programming is like sex, you probably haven't done much of either.-------------- - capn_midnight

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