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Wrapping numerical types in classes?


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#21 Washu   Senior Moderators   -  Reputation: 7611

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Posted 25 October 2012 - 05:03 PM

Why are you using a non-standard compiler?


All current C++ compilers are non-standards conformant, in fact you could go so far as saying "There never has been a fully standards conformant C++ compiler." As such your argument is moot.

Edited by Washu, 25 October 2012 - 05:03 PM.

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#22 Hodgman   Moderators   -  Reputation: 48393

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Posted 25 October 2012 - 06:45 PM

Don't forget std::atomic is a part of the current C++ standard. If your compiler does not support the current C++ standard, it's a non-compliant compiler. Why are you using a non-standard compiler?

Hardly any compilers have full C++11 compliance, as you probably know...
Most compilers are pretty good at C++03/98 compliance though, and a lot of non-PC platforms don't provide up-to-date toolchains...

#23 ChaosEngine   Crossbones+   -  Reputation: 4307

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Posted 25 October 2012 - 06:46 PM

If your compiler does not support the current C++ standard, it's a non-compliant compiler. Why are you using a non-standard compiler?


Do the xbox and ps3 compilers support C++11?
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