Crossbones+ - Reputation: 23991
Posted 23 October 2012 - 05:49 PM
I assume 2D:
- Load them however you want. DirectX is for rendering, and has no relationship to the kind of map files you will create and load.
- For rendering, you are talking about “culling”. Put them into 16×16 chunks and draw only the chunks that are actually on the screen. Google keyword: Frustum Culling.
- http://www.google.co...tric Map Editor
- Or make your own.
Edited by L. Spiro, 23 October 2012 - 05:49 PM.
My Art: http://l-spiro.deviantart.com/gallery/4844241/Realism My Music: https://soundcloud.com/l-spiro
L. Spiro Engine: http://lspiroengine.com
L. Spiro Engine Forums: http://lspiroengine.com/forums