Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!


1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!


How to load a big map on DirectX


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
1 reply to this topic

#1 jackiewen24   Members   -  Reputation: 108

Like
0Likes
Like

Posted 23 October 2012 - 04:28 AM

Hello everybody!
I have problem with map in game. I don't now, with a huge map (Red alert or Age of Age of empires) how can they load on screen and manage them. And we can create a isometric map with what software?
thanks!!!

Sponsor:

#2 L. Spiro   Crossbones+   -  Reputation: 20743

Like
1Likes
Like

Posted 23 October 2012 - 05:49 PM

Are you talking about 2D? 3D?
I assume 2D:
  • Load them however you want. DirectX is for rendering, and has no relationship to the kind of map files you will create and load.
  • For rendering, you are talking about “culling”. Put them into 16×16 chunks and draw only the chunks that are actually on the screen. Google keyword: Frustum Culling.
  • http://www.google.co...tric Map Editor
  • Or make your own.


L. Spiro

Edited by L. Spiro, 23 October 2012 - 05:49 PM.





Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS