Members - Reputation: 150
Posted 24 October 2012 - 09:19 AM
If I just want to make some fun games to add to my portfolio should I stick with Unity or would it be better to use something like Flash, because it seems like a lot of successful indie games are made with it and the games I want to make right now are more 2d games then 3d. Im just wondering if making complete 3d games would be better experience and look better on a portfolio. Also I'm doing all these projects solo which makes me think flash might be easier.
Or is there a better engine to use? Ive heard good things about XNA and UDK.
As you can see I'm very conflicted and not sure what to do. My end goal is to make a couple of simple, fun indie games to show that i have experience so I can eventually get a good programing job at a AAA company like Ubisoft or Bethesda etc
Any advice from experience members of the gaming industry would be really helpful.
Thanks a lot
Moderators - Reputation: 33364
Posted 24 October 2012 - 10:49 AM
Especially section 3 and section 5?
Check out my book, Game Development with Unity, aimed at beginners who want to build fun games fast.
Also check out my personal website at bryanwagstaff.com, where I occasionally write about assorted stuff.