Hey guys, I upgraded to windows 8 and now my code doesn't work anymore. The debugger says that my hardware doesn't support Compute Shaders. But it used to work when I was on windows 7. Does anyone else has the same problem?
Windows 8 DirectX Feature Level
Started by Such1, Oct 26 2012 05:59 PM
6 replies to this topic
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#3 Members - Reputation: 408
Posted 26 October 2012 - 06:58 PM
Yes, I can do everything just fine. Except for that Feature Level. I even tried to upgrade the driver to a windows8 version and still doesn't work.
I really don't know what can cause this problem so if you could give me at least something to try I would appreciate.
I really don't know what can cause this problem so if you could give me at least something to try I would appreciate.
#4 Members - Reputation: 2908
Posted 26 October 2012 - 11:17 PM
It's entirely possible that brand new drivers for Win8 might not be feature-complete at this point. It could be that you have 3D acceleration just fine, but no compute shader.
You could try uninstalling the Win8 drivers and installing Win7 drivers manually. When running the beta I used Win7 drivers for my GPU (Quadro K2000) and those seem to fare better than either Lenovos OEM Win8 driver or nVidea's beta drivers.
You could try uninstalling the Win8 drivers and installing Win7 drivers manually. When running the beta I used Win7 drivers for my GPU (Quadro K2000) and those seem to fare better than either Lenovos OEM Win8 driver or nVidea's beta drivers.






