Should rendering geometry and physics geometry separated?
Members - Reputation: 655
Posted 27 October 2012 - 05:42 PM
Members - Reputation: 551
Posted 27 October 2012 - 07:15 PM
CEO & Lead Developer at ATCWARE™
"Project X-1"; a 100% managed, platform-agnostic game & simulation engine
Please visit our new forums and help us test them and break the ice!
Moderators - Reputation: 48381
Posted 27 October 2012 - 07:28 PM
Crossbones+ - Reputation: 2061
Posted 28 October 2012 - 11:17 AM
Hodgman is correct too. Rendering concerns the GPU, while your Physics should be doing the calculations, so that's stored in the CPU's RAM, just like he said.
I'm a game programmer and computer science ninja !
Here's my 2D RPG-Ish Platformer Programmed in Python + Pygame, with a Custom Level Editor and Rendering System!
Here's my Custom IDE / Debugger Programmed in Pure Python and Designed from the Ground Up for Programming Education!
or Personal-Message me on here !