I need help getting start with directx in c++
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Posted 29 October 2012 - 08:31 AM
There are also a couple of books available on Amazon on the subject like this one.
http://www.osrebel.com <-- En Français
L'information libre et la joie d'apprendre
http://www.osrebel.com/english <-- English Version
Free information and the joy of learning
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Posted 29 October 2012 - 09:09 AM
You can find hits books at http://www.d3dcoder.net/
Edited by Nikko_Bertoa, 29 October 2012 - 09:10 AM.
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Posted 30 October 2012 - 05:01 PM
Hi AMenard I will check this out. Hi Nikko_Bertoa, pretty cool site.
Hi Geoffrey ya that would be great.
So far guys I have learned how to create a window ,register it, and show it on the screen using the 32 win api.
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Posted 31 October 2012 - 11:36 AM
If making games is your ambition, I'd suggest looking at those, ESPECIALLY for it's window and input handling. If you want to use DX for some specific purpose, then go ahead.
---(Old Blog, still has good info): 2dGameMaking
"No one ever posts on that message board; it's too crowded." - Yoga Berra (sorta)
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Posted 01 November 2012 - 02:17 PM
DX and the WinAPI are the LOWEST level APIs you can interface and develop with on Windows.
As you might suspect they are the hardest.
SDL, SFML, Allegro, etc. Plenty of APIs that will wrap the Windows API, and hide DirectX completely in the shadows from you.
This will make the developing part faster and easier, but doing it with DX and WinAPI will make the setting up part longer and more difficult.
A beginner would be better off with the wrapper APIs, because, believe me, DirectX can be one major pain.