Feedback needed - 2D art

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12 comments, last by FredFors 11 years, 4 months ago

One thing I really like about the first one, that isn't present in the other two, is that double layer at the character level.

Makes the scene feel like it has more depth.
I imagine the character to walk behind the darker trees, but in front of the lighter ones.

In the other two, there is just one layer at the character level, which makes it look more like a cutout, and makes the whole seem more flat.

Also the out-of-focus effect on the foreground and background seems a lot more balanced in the first one, contributing to the depth illusion


Ahh yes, thats a very good point. That double layer is present throughout, but wasnt at the time of taking these screenshots. I'll post some updates in not too long :)

Game Designer / 2D Artist


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If you'd like to share your updated artwork with more people, I bet it would make a great Image Of The Day entry -- you can submit an IOTD entry here. smile.png

Agreed with the others, you art is beautiful, and I'm sure we're all waiting to see what kind of game it will be!

- Jason Astle-Adams

I agree, it would be nice to have more art-oriented (rather than engine oriented) stuff in IOTD, IMO. Can't wait for the updates.

-Mark the Artist

Digital Art and Technical Design
Developer Journal

Thanks! Also, IOTD sounds good, thanks for the heads up!

Game Designer / 2D Artist


Website / Twitter / Facebook

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