Why I post a lot of game ideas

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11 comments, last by NoahBangs 11 years, 5 months ago
Out of curiosity, what exactly are your skills? Are you a programmer, artist? I mean, if you know how to program, you can start making games. You'll have to adjust your expectations to what you can do; you can't make the new Gears of War or even Smash Bros, but a game with abstract graphics like Geometry Wars, why not. Now, If you know how to make decent 2D or 3D art, you have a pretty good chance to find a programmer that wants to collaborate and make a game, or an existing team.

On the other hand, if you don't have any of those skills and just dream up "game ideas" it'll be hard for you, and for good reason, precisely because you have to depend on others that have those skills(programmers, artists). But of course those people are not mindless drones that are just waiting for your idea, they have their own ideas too, and, based on the fact that they have more hands-on experience, their ideas are probably more fleshed-out than yours.

I know it must be hard for you with your condition, cause I have similar myself(OCD and depression). But in the end, it's very improbable that someone will just give you money so you can hire people to make your idea a reality. You have to do it yourself. Learn programming, or learn how to make art, or something similar, a skill relevant to game development that will allow you to not depend on others. It will probably take years and lots of patience, but better start now than never. Also, it's none of my business, but I'd like to point out that I'd worry more about getting into some college, even a community one, or finding a job than making games, but that's just me. Best of luck anyway.
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From a bit of a look at Mastermind89's posting history, I see maybe one or two comments that I might say are overboard but various others that are criticisms that while they have the potential to be taken negatively, they are meant to be constructive.

What I find particularly interesting is the requests to visit webpages and donate or otherwise contribute to funding. If you were to remove those requests and read the posts again, I think they just come across as a typical person who's excited about getting into game development. It doesn't seem unusual or unexpected to me that a user here would post a dozen (I see MM has only 4) ideas for projects that they plan to pursue. It is also not at all unusual for these projects to be centered around some existing IP. Of course, strongly discouraging such a path is a good thing, but it's not unusual for someone starting out to be looking at going that way.

But if you were a noobie who wanted to get into game production and realized that you're going to need money and you know that today there's these sites out there that you can use to do just that, what would the results be? Just as using someone else's IP is a bad idea that is pursued in part due to a lack of experience, I submit for your consideration that MM has only gone down the path of poor fundraising techniques due to a lack of experience. And with new fundraising tools available on the internet that offer tantalizing possibilities, it's likely that we are going to see even more of this sort of thing from people just starting out.

I don't know exactly what is the best way to help people avoid going down the path of poor fundraising or marketing decisions would be. But if some good constructive advice or articles could be put together to refer people to, or if we're all more aware of them if they already exist, then perhaps negative experiences in the future could be decreased.

Mastermind, if you are still reading these posts, my advice to you is to re-read what people have written and as you do so take what they're saying in the most constructive way that you can imagine. Do this with everything you read. Consider the advice and learn from what you've found has worked and not worked and forge ahead. Ask for advice on fundraising, business, and marketing if you're unsure how to proceed. If you don't get that advice here, try looking somewhere else. Personally, if I was looking at trying to raise money for a project, I wouldn't know where to start.
Thanks. I am sorry I didn't tell you guys before.


I was just so passionate and hoping things would go well.

I am now focused on more constructive ways to start. I currently am seeking 2D Concept Artists & Pitch Writers.

Hopefully things would go better since trying with lousy pitch material doesn't work.


Wish me luck.

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