There will be a couple of modes. The first mode will be Story. It will follow the campaign of a survivor as he finds more people and makes important decisions. Next will be survival, which is where you survive against oncoming hoards of zombies on a free-roam type map. You will have to get ammo, food, water, etc. If we have the chance, we will make co-op. This isn’t for sure, however. This game is FPS
Here is the very first mission on Story Mode (Not Yet Developed):
The Character (Eric Reece) wakes up in the middle of a field. He has no recollection of anything. However, he sees that he has a police uniform on, so he knows that he must have been a cop. Also, there is a cabin standing He stands up, and this is where you take control. The objective simply says: "Find out what's going on." When the character gets to the door, a cutscene starts. The character grabs a note off of the door, which reads: "The world has gone to hell, run." The character turns around when a zombie pops out, knocking the player to the ground. There will then be a button that pops up on screen, and once pressed, the character will grab the gun and shoot the zombie.
That's all I have so far for the story. Later on, you will find more people in the story, and they will come with you. Also, there will be some important decisions that will be made throughout the game that can affect the outcome. Survival MIGHT be co-op, like I said.
One more thing, please don't say that I can't do it, because I am just the animator/creator. I also have a team of coders and artists (check out my thread in the classifieds if you want to join).
That's it guys. I'm open to constructive criticism, ideas that I could add to my game, and, ultimately, the question: would you play it? Hopefully I will release a demo, soon and then you can play.
Edited by dtg108, 29 October 2012 - 04:33 PM.