Good community / team / chat or anything really for newbies to collaborate on projects together?
#1 Members - Reputation: 110
Posted 02 November 2012 - 06:06 AM
Where would be some good places to start looking around? I am looking to volunteer for free.
#7 Members - Reputation: 314
Posted 02 November 2012 - 10:33 AM
if you're setting up a team, I can recommend you some software, that I've used for my personal and small projects.
VisualSVN Server - an easy to setup version control system for Windows. I'm using TortoiseSVN as client.
Trac - a collaboration, project management and wiki. There is a Version available that works with the Webserver that is installed by VisualSVN.
Good luck to all of you!
#8 Members - Reputation: 537
Posted 02 November 2012 - 05:46 PM
I have done a few group projects and for your version control I would strongly suggest GitHub. My teams have used CVS , SVN , and some less popular options and when we were finnally turned on to GitHub it became some much easier and had a lot less setup and management overhead just to get to the point of being able to version your code.
They let you have 1 repository for free. The only draw back to this is the fact the repo cannot be private. For a hobbyist and learning team this may not be so bad because it is easy to ask more experienced people to take a look at your code. GitHub also has a built in issue tracker, milestone system , and wiki. As well as unlimited collaborators.
I would also suggest mumble for any voice communications, to me it works a little bit better then vent but that is whatever flavor your into.
Just my .02 cents I hope it gives you some more things to consider and hopefully help you out a bit.
Edited by RanBlade, 02 November 2012 - 05:48 PM.
Eric Ranaldi a.k.a RanBlade
"Passion is what drives you to stay up until 4am fixing that bug that hardly anyone would notice...
Passion is where great games come from, if you dont live and breathe games you shouldn't be in the games industry."
- Dave Pottinger, Ensemble Studios
[GameDev][C++ Page][Unity Game Engine][Panda3D Game Engine][NeHe Productions][Drunken Hyena][MSDN][Beej's Guide to Network Programming]
#9 Members - Reputation: 314
Posted 03 November 2012 - 01:18 AM
If you're running your own server already or you're in a local network it's not so hard to install your own version control system and you have much more control.
One more advantage is the with Trac you're getting milestones, tickets, timeline/roadmap, a wiki as well as web based svn-access.
#10 Crossbones+ - Reputation: 3516
Posted 03 November 2012 - 03:00 AM
Huh. You can have more than 1 repo on github even with a free account. I currently have two and one of my friends has like 8 or something. Private repos are, however, only available for premium accounts (but trust me - nobody is ever going to find your repository unless you promote it anyhow).They let you have 1 repository for free.
Edited by Bacterius, 03 November 2012 - 03:00 AM.
#18 Crossbones+ - Reputation: 1508
Posted 04 November 2012 - 04:18 PM
I'm not a moderator for these forums or anything, but I think it'd be best if you send your email addresses and talk about your projects in private messages. The replies of the thread are not for this: they're a public place where people will share their knowledge about the question in the post. If you want to gather people for a project or find a project to join, you're supposed to use the forum's Classifieds section, under the Hobbyist category (as mentioned by the first reply). If you want to offer help, send a private message.
Also, it's probably not a good idea to throw your email address around in public sites.
Note: I was once known as the screen name "Sir Mac Jefferson"
I have since discarded that name, and now use my real name.
#19 Members - Reputation: 1054
Posted 05 November 2012 - 10:54 AM
Hobby: Game Developer
Currently employed as: Sr. Sharepoint Developer in Afghanistan







