Best engine to use alongside Blender?
#1 Members - Reputation: 101
Posted 02 November 2012 - 05:38 PM
Thanks, and I look forward to meeting all of you!
#2 Members - Reputation: 537
Posted 02 November 2012 - 05:52 PM
Hey, I'm semi-new to game development. I made a game in Unity 3D, but I felt it wasn't what I was looking for in terms of how much I wanted to program myself. I'm looking for an engine to use with easily loading Blender models. What would you recommend?
Thanks, and I look forward to meeting all of you!
Ahh I see you mean all exported types.
Blender exports models to .x too which XNA supports but it needs to be enabled via preferences
As for engines, honestly most should support the common types, I cant see why Collada / FBX wouldnt be supported in an engine, if worse come to the worse you will just have to parse one of the files yourself either with a library or yourself and Collada imo would be the best option
Edited by Dynamo_Maestro, 02 November 2012 - 06:50 PM.
#3 Members - Reputation: 689
Posted 02 November 2012 - 05:56 PM
I found that Blender worked surprisingly well with the content pipeline in XNA as I was able to basically drag and drop models into my game and see them just automagically appear. However, I believe you needed to export to .fbx for that to happen. It was a couple years ago when I was doing this so I'm a bit hazy on how I was doing things... I just remember it being extremely simple and straightforward.
#4 Members - Reputation: 101
Posted 02 November 2012 - 06:00 PM
I'm actually on Arch Linux, but I can still use an implemented version of it. Is there anything more cross platform you would recommend?If you're looking at getting your hands a bit more dirty with the programming side of things then perhaps you could look into the XNA framework and focus on making a game with it rather than on using an engine.
#5 Members - Reputation: 1413
Posted 04 November 2012 - 08:35 PM
Clinton
Edit for a typo.
Edited by 3Ddreamer, 06 November 2012 - 10:15 AM.
#6 Banned - Reputation: 6
Posted 06 November 2012 - 01:14 AM
There's also gamekit, well most can import from Blender it depends on the language you want to
program.
http://en.wikipedia.org/wiki/List_of_game_engines






