Help getting Mouse offsets using SDL/Opengl,
Members - Reputation: 145
Posted 03 November 2012 - 11:21 AM
Is there a way for me to get the x/yaxis of mouse using Opengl? I need them individually. Does opengl allow a way to get the offsets of the mouse like in sdl? Where I can get x using mouse.motion.x and Y using mouse.motion.y?
Members - Reputation: 663
Posted 03 November 2012 - 11:34 AM