I am working on a Xna 3D game consisting of a jet flying around the city throwing bombs at buildings. I need a particle system class for the following:
1) SmokeTrail Behind missiles
I have tried Dynamic Particle System Framework (DPSF)
But had problems of seeing my particle system in my game. For that I have posted question here "http://www.gamedev.net/topic/633880-cant-see-any-smoke-using-dynamic-particle-system-framework-dpsf/" and still waiting for a reply since the whole day.
I really need help in this. I will be truely greatful for your kind help.
Particle Effect Class Needed!
No replies to this topic