Jump to content

  • Log In with Google      Sign In   
  • Create Account

Help me pick an engine.


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
6 replies to this topic

#1 Daz QS   Members   -  Reputation: 104

Like
0Likes
Like

Posted 07 November 2012 - 02:30 PM

I'm looking to make a game that has randomly generated maps and have a some questions.

1) What is the best free engine for something like this.

2) What is the best engine that is not free.

I was messing around with Blender until I read that from a lot of people that it's really bad for making games.Also I have basic knowledge of Python, if that makes a difference.

Thanks.

Sponsor:

#2 kd7tck   Members   -  Reputation: 715

Like
0Likes
Like

Posted 07 November 2012 - 03:46 PM

Any engine can randomly generate maps, so this has no bearing. If you are looking for an engine that supports this out of the box with no effort then that is a different story. Mostly the big company backed engines do that and some of those are free to use. Try unreal engine, that would support random maps out of the box if you know what you are doing.

#3 Serapth   Crossbones+   -  Reputation: 5465

Like
3Likes
Like

Posted 07 November 2012 - 03:56 PM

There is no "best". You can however start with this guide, it's a list of every single major 3D engine in popular use, as well as most of the details you need to get started in your research.

If you are looking for Python specific engines, that narrows it down to 2. Blender Game Engine and Panda.

#4 3Ddreamer   Crossbones+   -  Reputation: 3156

Like
2Likes
Like

Posted 07 November 2012 - 11:52 PM

Hi,

Python is a great choice for a beginner or professional, so I hope that you stay with it to get skilled with the language.

Some awesome games have been made with the Blender game engine area of Blender, but generally you need to be careful with what and how you render in it. The game engine is quite powerful now with the latest release a few weeks ago, actually.

Clinton

Personal life and your private thoughts always effect your career. Research is the intellectual backbone of game development and the first order. Version Control is crucial for full management of applications and software.  The better the workflow pipeline, then the greater the potential output for a quality game.  Completing projects is the last but finest order.

 

by Clinton, 3Ddreamer


#5 unicoder   Members   -  Reputation: 140

Like
0Likes
Like

Posted 09 November 2012 - 04:43 PM

That is a decision that you should make yourself. Every 3d game engine I have used, free or not, has given randomly created maps/terrains. It is not the game engine that limits what you can do with it. It is your effort that limits you.

Follow your gut, there are some good suggestions from these replies also. Personally I liked using Blitz3d, it created random maps and the Torque engine as well.

Look into Serapht's link he posted!

#6 Ryan Schurton   Members   -  Reputation: 172

Like
0Likes
Like

Posted 15 November 2012 - 12:15 AM

Use Unity3d it the engine that I am currently learning to use its really great for noobs and there are a ton of free learning material out there for anyone. Good luck.

#7 kiran132   Members   -  Reputation: 117

Like
0Likes
Like

Posted 15 November 2012 - 10:46 AM

I prefer Unity 3d . It has very gud tutorials out there which could help you to master the game engine within no time




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS