DirectX + PhysX 3.2 how to draw?
Members - Reputation: 695
Posted 07 November 2012 - 04:55 PM
But my question is,if I have a human model,how do I give PhysX it's coordinates,and after PhysX has finished it's stuff,how do I get the data from PhysX to render it?
Alexander Turda - The place where I talk about games, coding, movies, and whatever passes through my mind.
Prime Members - Reputation: 1058
Posted 07 November 2012 - 05:38 PM