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Sound Editing and dubbing for games


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#1 EmmetCooper   Members   -  Reputation: 206

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Posted 09 November 2012 - 03:29 AM

Good day everyone.


I just want to ask if what application is best for sound editing and dubbing for games. We're about to finish the models for our game using blender and UDK.Thanks in advance.. :):)

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#2 Ashaman73   Crossbones+   -  Reputation: 7991

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Posted 09 November 2012 - 06:08 AM

Audacity is a good, free audio editing tool.

#3 nsmadsen   Moderators   -  Reputation: 4352

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Posted 09 November 2012 - 03:56 PM

Are you on PC or a Mac? Do you want the "best" or are you looking for cheap? Are you looking to edit one audio file at a time or wanting to build multi-layered sounds? Do you want these sounds to be organic and realistic or are you wanting more specialized sound design?

Edited by nsmadsen, 09 November 2012 - 03:58 PM.

Nathan Madsen
Composer-Sound Designer
Madsen Studios

#4 Madhed   Crossbones+   -  Reputation: 3133

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Posted 09 November 2012 - 03:59 PM

I'm really not a sales rep. for them Posted Image But when this question comes up I always recommend http://www.reaper.fm/

#5 EmmetCooper   Members   -  Reputation: 206

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Posted 10 November 2012 - 06:38 AM

I'm on the PC.
As much as possible I want the sounds to be organic and realistic.I'd prefer either "Best" or cheap. And which is better?One sound file at a time or multi-layered?..

#6 Madhed   Crossbones+   -  Reputation: 3133

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Posted 10 November 2012 - 08:32 AM

Have you done sound editing before? I'm just asking because it seems like you are about to go on this task yourself and sound design is a very specific area and requires a lot of skill and experience.

That said, I don't think you should look for the "best" software, whatever that is, yet. Most of the professional tools are quite expensive and contain a lot of functionality that you wouldn't use anyway. Try out Ashaman's suggestion, Audacity. And If you want to, download the free demo of Reaper to fiddle around a bit before making a decision.

#7 EmmetCooper   Members   -  Reputation: 206

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Posted 10 November 2012 - 09:41 AM

I did. I already used it before but with a slighty different purpose. I'm going to test out reaper soon. All my concern is that is there a way or a software that can help me start in sound editing and voice acting for games. Thanks for your replies.:)

#8 Kryzon   Prime Members   -  Reputation: 3314

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Posted 10 November 2012 - 10:14 PM

Top of the game: ProTools 10. Should go for about 700 USD if I'm not mistaken. This is a hollywood-level solution.

But you can do wonders with Adobe Audition CS6 or Nuendo 5.5 as well, which are about half that price.
These can be acquired at Amazon and elsewhere.

These solutions are so, so well put together that you will only get a quality production if you're well trained into them.

Edited by Kryzon, 10 November 2012 - 10:17 PM.


#9 nsmadsen   Moderators   -  Reputation: 4352

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Posted 11 November 2012 - 09:26 AM

Top of the game: ProTools 10. Should go for about 700 USD if I'm not mistaken. This is a hollywood-level solution.
But you can do wonders with Adobe Audition CS6 or Nuendo 5.5 as well, which are about half that price.


Uh... Nuendo is a great deal more than $700. You can usually pick that up for about $1,700 or so but it's MSRP is around $2,400. http://www.sweetwate...detail/Nuendo5/ Perhaps you're mistaking Pro Tools HD versions, which can go up to $20K depending on the card set up you use.

Have you done sound editing before? I'm just asking because it seems like you are about to go on this task yourself and sound design is a very specific area and requires a lot of skill and experience.


Agreed! It sounds like you've either never done audio production or had very limited experience in it. I'm all for folks learning new skills but if you're looking for high quality audio for good bang for the buck (and at a faster turn around) then I'd highly suggest two options:

1) Hire a sound guy on here. Odds are you'll find someone who would cost about the same as it would cost you to purchase the software and the gear to record your source files (if you're making these from scratch).

2) Purchase royalty free sound effects from sites like http://www.soundrangers.com/ or http://www.sounddogs.com/.

You could even do both and have someone more experienced in audio do the complex sounds while you handle the simple sounds (like a button UI click) via the a la carte method. Of course if you're looking to create a game 100% by yourself, then that's understandable (and admirable). It really depends on what your goals and intentions are with this project.

Hope that helps!

Nate

Edited by nsmadsen, 11 November 2012 - 09:28 AM.

Nathan Madsen
Composer-Sound Designer
Madsen Studios

#10 Kryzon   Prime Members   -  Reputation: 3314

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Posted 15 November 2012 - 03:51 PM

Uh... Nuendo is a great deal more than $700. You can usually pick that up for about $1,700 or so but it's MSRP is around $2,400. http://www.sweetwate...detail/Nuendo5/ Perhaps you're mistaking Pro Tools HD versions, which can go up to $20K depending on the card set up you use.

Hi Nate. I agree on the Nuendo; the one I saw must've been a 'LE edition' that costed less.

For ProTools, however, I was referencing this entry from Amazon: http://www.amazon.com/Tools-Professional-recording-creation-software/dp/B0061ZPCUQ

Do you know if this is a "light" version of the product? it seems to be full-on.

#11 nsmadsen   Moderators   -  Reputation: 4352

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Posted 15 November 2012 - 03:59 PM

This is the "native" version of Pro Tools and is just the software. The HD rigs (which are hardware and software) can cost much, much more.

For example, this break down will show just how much some of the I/O and cards can cost.

Edited by nsmadsen, 15 November 2012 - 04:00 PM.

Nathan Madsen
Composer-Sound Designer
Madsen Studios




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