I just want to ask if what application is best for sound editing and dubbing for games. We're about to finish the models for our game using blender and UDK.Thanks in advance..
Sound Editing and dubbing for games
#2 Members - Reputation: 4604
Posted 09 November 2012 - 06:08 AM
My game: Gnoblins
Developer journal about Gnoblins
Small goodies: Simple alpha transparency in deferred shader
#3 Moderators - Reputation: 2715
Posted 09 November 2012 - 03:56 PM
Edited by nsmadsen, 09 November 2012 - 03:58 PM.
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Posted 09 November 2012 - 03:59 PM
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Posted 10 November 2012 - 08:32 AM
That said, I don't think you should look for the "best" software, whatever that is, yet. Most of the professional tools are quite expensive and contain a lot of functionality that you wouldn't use anyway. Try out Ashaman's suggestion, Audacity. And If you want to, download the free demo of Reaper to fiddle around a bit before making a decision.
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Posted 10 November 2012 - 09:41 AM
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Posted 10 November 2012 - 10:14 PM
But you can do wonders with Adobe Audition CS6 or Nuendo 5.5 as well, which are about half that price.
These can be acquired at Amazon and elsewhere.
These solutions are so, so well put together that you will only get a quality production if you're well trained into them.
Edited by Kryzon, 10 November 2012 - 10:17 PM.
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Posted 11 November 2012 - 09:26 AM
Top of the game: ProTools 10. Should go for about 700 USD if I'm not mistaken. This is a hollywood-level solution.
But you can do wonders with Adobe Audition CS6 or Nuendo 5.5 as well, which are about half that price.
Uh... Nuendo is a great deal more than $700. You can usually pick that up for about $1,700 or so but it's MSRP is around $2,400. http://www.sweetwate...detail/Nuendo5/ Perhaps you're mistaking Pro Tools HD versions, which can go up to $20K depending on the card set up you use.
Have you done sound editing before? I'm just asking because it seems like you are about to go on this task yourself and sound design is a very specific area and requires a lot of skill and experience.
Agreed! It sounds like you've either never done audio production or had very limited experience in it. I'm all for folks learning new skills but if you're looking for high quality audio for good bang for the buck (and at a faster turn around) then I'd highly suggest two options:
1) Hire a sound guy on here. Odds are you'll find someone who would cost about the same as it would cost you to purchase the software and the gear to record your source files (if you're making these from scratch).
2) Purchase royalty free sound effects from sites like http://www.soundrangers.com/ or http://www.sounddogs.com/.
You could even do both and have someone more experienced in audio do the complex sounds while you handle the simple sounds (like a button UI click) via the a la carte method. Of course if you're looking to create a game 100% by yourself, then that's understandable (and admirable). It really depends on what your goals and intentions are with this project.
Hope that helps!
Nate
Edited by nsmadsen, 11 November 2012 - 09:28 AM.
#10 Members - Reputation: 499
Posted 15 November 2012 - 03:51 PM
Hi Nate. I agree on the Nuendo; the one I saw must've been a 'LE edition' that costed less.Uh... Nuendo is a great deal more than $700. You can usually pick that up for about $1,700 or so but it's MSRP is around $2,400. http://www.sweetwate...detail/Nuendo5/ Perhaps you're mistaking Pro Tools HD versions, which can go up to $20K depending on the card set up you use.
For ProTools, however, I was referencing this entry from Amazon: http://www.amazon.com/Tools-Professional-recording-creation-software/dp/B0061ZPCUQ
Do you know if this is a "light" version of the product? it seems to be full-on.
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Posted 15 November 2012 - 03:59 PM
For example, this break down will show just how much some of the I/O and cards can cost.
Edited by nsmadsen, 15 November 2012 - 04:00 PM.






