Members - Reputation: 1769
Posted 09 November 2012 - 07:13 AM
Since now, my solution has been to create different configurations and then edit every single project adding the right preprocessor defines.
So, for example, I've the configuration [DEBUG Win32 DX9] and every project that is included in this configuration have the GOS_OS_WINDOWS and GOS_RENDERER_DX9 defined by clicking on proprietis | c++ preprocessor and so on.
Then I've the [DEBUG Win32 DX11] configuration, which in turn need to define GOS_OS_WINDOWS and GOS_RENDERER_DX11.
I guess you've got the idea.
Is there a way to tell MSVC that I want GOS_OS_WINDOWS and GOS_RENDERER_DX9 defined for all projects that stay in a [DEBUG Win32 DX9] configuration without editing every single projects?