Hey everyone.Straight to the point. See I started to research about how to make game menus for UDK for PC Games. And the problem is that most of what i find is about Scaleform. As far as i know, scaleform is used for mobile games. The question is, is it also compatible for PC Games?For Windows. If not, what are the other ways to make menus. This is my first time in Game Development. So, please guys help me out.
The menu doesn't neccessarily have to be as good as other games' menu. I just want to know the basics or techniques or ways to make it.
THanks in advance..
Scaleform for PC Games?
ScaleForm is not specifically for mobile games. It's used to make UIs for all kinds of PC and Console games.
Scaleform uses flash, right? so i have to import that flash into UDK so that i can use it for my game. Am i correct?
Additionally i found something else. It's called UIScene. Am i on the right track?
Additionally i found something else. It's called UIScene. Am i on the right track?
I really hope i don't sound like "can-you-make-my-game-for-me" questions. just tell me guys if i do.thanks.
http://gameware.autodesk.com/scaleform/features
I'm not sure about the other UDK UI options, I'm not a UDK user.
I'm not sure about the other UDK UI options, I'm not a UDK user.
As an example, Skyrim's UI was done with Scaleform on all three platforms (PC, PS3 and Xbox360). Its pretty much the preferred choice in big studios with multi-platform games.
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