So far in my game development days i used .mid or .mp3 audio format, but sfml 2.0 does not accept any audio format except these
/// Here is a complete list of all the supported audio formats: /// ogg, wav, flac, aiff, au, raw, paf, svx, nist, voc, ircam, /// w64, mat4, mat5 pvf, htk, sds, avr, sd2, caf, wve, mpc2k, rf64.Support so many audio formats that i never heard of. Wonder if they are any good actually, or are they ever used nowadays.
1: Suggest a good audio format for long music 1-3-5 minutes long
2: Suggest a good audio format for sound effects 1-3 seconds long
3: Suggest a program to convert the music around
Edited by BaneTrapper, 12 November 2012 - 07:11 PM.