A little about networking,
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Posted 13 November 2012 - 02:46 PM
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Posted 13 November 2012 - 02:51 PM
he game specific aspects of networking isn't bound to any programming languages. There are many different networking libraries out there, but the only one coming to my mind now is RakNet. If you want to do it more low-level (perhaps for learning) you might want to check out WinSock if you're on Windows.
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Posted 13 November 2012 - 04:40 PM
There are ten kinds of people in this world: those who understand binary and those who don't.
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Posted 14 November 2012 - 09:59 AM
They are as simple as it gets for TCP connections.
Mutiny - Open-source C++ Unity re-implementation.
Defile of Eden 2 - FreeBSD and OpenBSD binaries of our latest game.