Hi,
I am thinking of writing a small custom state machine modeling tool for my game engine. Right now I am using an open source UML tool to generate scripts that my engine can read, but it's farily buggy and I have a few ideas that would fit nicely into the tool.
However, building everything from scratch would be quite the task. I am wondering if there are any UML-like "modeling engines" available, preferably for C# but other languages are cool too. Something that would allow me to create things like states, transitions and properties for them, as well as render them on the screen. I have not heard of something like this, but as there are CAD-components that can just be dropped onto a winform and used to open and draw CAD-files, I thought I would ask before doing it all myself.
Thanks!
UML modeling engines available?
Started by GuyWithBeard, Nov 15 2012 05:24 AM
6 replies to this topic
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#2 Members - Reputation: 4604
Posted 15 November 2012 - 05:59 AM
Well, isn't that your answer ?Right now I am using an open source UML tool
Nevertheless, you can although take a look at the eclipse modelling framework (not IDE), it is java and should have some advanced components which supports diagrams.
Ashaman
My game: Gnoblins
Developer journal about Gnoblins
Small goodies: Simple alpha transparency in deferred shader
My game: Gnoblins
Developer journal about Gnoblins
Small goodies: Simple alpha transparency in deferred shader
#3 Members - Reputation: 359
Posted 15 November 2012 - 06:18 AM
I thought about modifying the existing tool. However, there are a few problems:
1. It's very old and build with out-of-date frameworks.
2. It's quite buggy, and I have no interest in spending time fixing those.
3. It has a load of features that I don't need.
I would much rather build a minimal modeling tool right now, one that I could add features to as needed without having to worry about old stuff getting broken etc.
I have thought about the tools in Eclipse and Netbeans as well, but those are also very heavy weight, and I only have use for simple flow chart/FSM modeling.
Thanks anyway!
1. It's very old and build with out-of-date frameworks.
2. It's quite buggy, and I have no interest in spending time fixing those.
3. It has a load of features that I don't need.
I would much rather build a minimal modeling tool right now, one that I could add features to as needed without having to worry about old stuff getting broken etc.
I have thought about the tools in Eclipse and Netbeans as well, but those are also very heavy weight, and I only have use for simple flow chart/FSM modeling.
Thanks anyway!
#5 Members - Reputation: 359
Posted 20 November 2012 - 01:07 AM
Thanks. That seems handy but I am really looking for components and not full products. There is also the State Machine Compiler at http://smc.sourceforge.net/ which I have used in the past.
#7 Moderators - Reputation: 1325
Posted 30 November 2012 - 12:04 AM
Check out Enterprise Architect.
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