How to use a preset shader at 3ds max startup?,
Prime Members - Reputation: 4374
Posted 26 November 2012 - 06:57 PM
In any case, any MaxScript that's left in 3DS's STARTUP folder is loaded and executed (or in MaxScript terms, 'evaluated') every time you start 3DS Max. So every time you boot 3DS, the program would load all the scripts in that folder and execute them.
If you can code a script to setup the scene shader in the specific way you want and then place this script in STARTUP, you're golden.
MaxScript is awesome. If 3DS is your major tool of choice (or your company's, or team's), you'd be in a very good position to learn all about this script system: Autodesk - Official MaxScript Reference
Edited by Kryzon, 26 November 2012 - 06:58 PM.