Thats why I am asking this, can anyone recommend easy to learn books for DirectX? I honestly do not know much C++ but I do feel competent in C#.
Currently all I want to do is develop a 2D game and may use the SharpDX Toolkit (which is a XNA like framework) once its released in full, but if I dont use the Toolkit knowing DirectX will obviously be needed.
All I need to know is:
- basic 2D texture drawing (with a color component for tinting)
- play sounds from file
- basic keyboard/mouse input
Edit: I have just realized that the topic name is incorrect, sorry! Also even if I do use the toolkit knowing DirectX will still be helpful for me.
All replies appreciated, thanks.
Edited by Xanather, 16 November 2012 - 04:30 AM.