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DirectXTK, how to install


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#1 Xooch   Members   -  Reputation: 174

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Posted 16 November 2012 - 11:26 PM

Hey there,

just downloaded DirectXTK to try out the spritefont class, although when I finished downloaded the tool kit I was greeted with folders containing header and cpp files, now Im not sure on how to implement these into my libraries so I can use them as I've never done something like this before. Could someone give me a quick run down on how to implement these?

Thanks

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#2 Nik02   Members   -  Reputation: 1992

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Posted 17 November 2012 - 07:17 AM

Just use the files like you use your own code files.

You need to revisit the basics of C++ before using D3D stuff, if this is too advanced.
Niko Suni
Software developer




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