Im designing a tactical wargame set in present US. Society has more or less fallen and gangs battle the police and the military on the streets. My gun lineup is a mix of military and stolen (civilian) weapons. Both what soldiers/cops carry and what can bought on the black market.
Plz comment on the list so far. Ive for gameplay reasons divided the guns in 3 "quality/usefulness"-classes from left to right. What should be added/taken away? Should guns be moved to another quality-class?
Thanks!
Erik
PISTOL----------------------------------------------- Lorcin 380 1911 Beretta 92fs Bersa Thunder Glock 17 HK USP Raven Vest Br HiPower Desert Eagle HiPoint SigSaur P228 REVOLVER----------------------------------------------- M1917 Colt detective Taurus raging bull SW J-frame SW model 500 MACHINEPISTOLS----------------------------------------- Mac-10 Micro UZI Steyr TMP TEC-9 Scorpion HK MP7 SMG----------------------------------------------------- AKS-74U MP5 HK UMP45 Beretta m12 UZI P90 Grease gun SHOTGUNS------------------------------------------------ Sawnoff Remington 870 Benelli m4 Double-barrered Street sweeper SPAS-12 Mossberg 500 Ithaca stakeout AA-12 ASSAULT RIFLES------------------------------------------ Galil AR-15 M4 carbine Ruger AC556 AKM HK 416 Valmet m62 Famas HK G36 FN SCAR-L BATTLE RIFLES------------------------------------------- M1 Garand M14 G3A3 FN FAL RIFLES-------------------------------------------------- SKS Weatherby M24 sniper Lee Enfield Winchester 70 Dragunov SVD Ruger mini-14 MACHINEGUNS--------------------------------------------- RPD M249 SAW BAR PKM m60
Edited by suliman, 17 November 2012 - 03:25 AM.








