Calculate Vertices for Circle
Members - Reputation: 140
Posted 17 November 2012 - 01:41 PM
When drawing a circle on the screen using vector graphics, is there a way to calculate how many vertices should used given a specific radius, to make it appear smooth (pixel-level accuracy)? This will be less given a smaller radius, but it appears it's not directly proportional to the radius or circumference.
Moderators - Reputation: 9686
Posted 17 November 2012 - 01:58 PM
Crossbones+ - Reputation: 12140
Posted 18 November 2012 - 03:00 AM
Or maybe I'm misunderstanding the question...
Edited by Bacterius, 18 November 2012 - 03:00 AM.
“If I understand the standard right it is legal and safe to do this but the resulting value could be anything.”