i have something like this:
[source lang="java"]void createBuferfunction(...some other parameters...,DWORD array[]){ ...some other code... D3D10_SUBRESOURCE_DATA iD; iD.pSysMem = array; //here is the problem hr = g_pd3dDevice->CreateBuffer( &bd, &iD, &Buffer);}[/source]
but as you can see that doesnt work because the array will be read as having only 1 element.
Is there any other easy way to do this?
function that creates index or vertex buffer problem
Started by lomateron, Nov 17 2012 11:11 PM
1 reply to this topic






