The Batch Processing for the Texture Baking,
Members - Reputation: 126
Posted 18 November 2012 - 03:54 AM
I want to apply a global illumination method to a batch of 3D building models and save the lighting effect as another texture. I am novice in this filed ,
Is there any library or SDK(maya?) availble for me which can do the texture baking task in the batch?