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The Batch Processing for the Texture Baking


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#1 kamimail   Members   -  Reputation: 123

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Posted 18 November 2012 - 03:54 AM

Hi all:
I want to apply a global illumination method to a batch of 3D building models and save the lighting effect as another texture. I am novice in this filed ,
Is there any library or SDK(maya?) availble for me which can do the texture baking task in the batch?

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