drawing to windows with the mouse
You could also stop banging your head on the wall and leave the Win32 API behind for input and drawing and move to a modern system like SFML or even SDL for input/windowing.
But, we're been down this road, and you're going to continue to use that crappy API that is Win32.
But, we're been down this road, and you're going to continue to use that crappy API that is Win32.
If you want to learn DX9, learn DX9. Don't get side-tracked with that seething pit of ugliness that is Win32 API. Most rational people these days use an abstraction layer so they don't have to deal with it that much.
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