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Files import


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#1 Borgfan   Members   -  Reputation: 122

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Posted 15 October 2001 - 12:54 PM

hi, can you say me how i can import a 3ds file in the exe. I want that the models are in the exe and not in the 3ds-file, so that i have only a exe and no other files

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#2 GalaxyQuest   Members   -  Reputation: 122

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Posted 16 October 2001 - 01:04 PM

I am not sure...but is it possible to make a 3DS file a resource, such as in a Win32 app? I thought resources where added to the exe, if this is the case you may try this.

I have also heard somewhere of converting 3DS geomtry to C++ code, but that is a big IF...maybe someone else knows about it.

Good luck my german friend.

#3 masonium   Members   -  Reputation: 118

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Posted 16 October 2001 - 05:08 PM

If you''re adept at reading 3DS files, you could write each one out as a cpp file systematically. Then just read the data from the program instead of the external file.




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