SQUID is used by several studios for Games and other realtime applications, such as the upcoming Favela Wars and the already available Universe Sandbox .
- .NET 2.0 or Mono required
- Engine-independent (XNA and SlimDX samples included)
- API similar to QT, GTK, WinForms
- easily extendable
- free for non-commercial use
- low license cost
We also provide hands-on help to optimally integrate SQUID into your engine.
With full control over scissoring and batching, performance is stellar, especially using DX11 GeometryShader and PointList buffers.
Read more: What is Squid?
Download: Squid SDK
Support: Ionstar forum
Development blog: Squid News
Thanks and cheers and have fun!
Edited by Chris Herold, 23 November 2012 - 02:32 AM.






