Members - Reputation: 693
Posted 23 November 2012 - 02:08 PM
I have one in a sample but its in sdkmesh and I'd prefer not to have to write an importer (currently I use assumption to convert my assets to my custom format).
Thanks for any help
Crossbones+ - Reputation: 12839
Posted 23 November 2012 - 04:41 PM
They are all in .obj format with all textures and materials attached, I believe, so parsing shouldn't be a problem.
“If I understand the standard right it is legal and safe to do this but the resulting value could be anything.”