#1 Members - Reputation: 122
Posted 23 November 2012 - 11:11 PM
#2 Members - Reputation: 392
Posted 24 November 2012 - 12:49 AM
I would recommend reading THIS tutorial series for C++, or THIS one for Python.
It will take time to truly learn. A good programmer, is a good problem solver, and one acquires these skills threw a lot of practice.
Start off with simple programs, and work your way up to more complex stuff. HERE is a good starting point for Python game development.
Edit: You do not need a fancy computer to learn programming. Whatever you have now is good enough.
A good Python IDE is Pyscripter ( free ), and a good C++ IDE is Qt Creator ( also free ) .
Edited by Shippou, 24 November 2012 - 12:56 AM.
#3 Members - Reputation: 311
Posted 24 November 2012 - 04:16 AM
Don't think of making MMORPG at this age, because it is incredibly hard and expensive. And you know nothing about computer science.
The best thing you could do right now, along with learning programming languages, is to comprehend basics of CS.
What I suggest is to find out what TopCoder, spoj.pl, acm.uva.es are. You should start taking part in such competitions.
Read some books, for example:
Skiena, "Programming challenges" <- this on is *really* recommended for a beginner,
Cormen, Leiserson, Rivest, "Introduction to algorithms" <- can be hard a bit, but I know people at your age who can read it.
Why programming competitions? They will learn you basics of algorithms and data structures, expand your language knowledge and make a good start for more advanced things. And they are fun, too. If you are good, you can win some awards and bring glory to your country (there are great international challenges).
Edited by teccubus, 24 November 2012 - 04:23 AM.
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Posted 24 November 2012 - 08:44 AM
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Posted 25 November 2012 - 03:13 AM
Edited by Shadowraix, 25 November 2012 - 03:25 AM.
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Posted 25 November 2012 - 06:57 AM
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Posted 25 November 2012 - 07:14 AM
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Posted 25 November 2012 - 08:56 AM
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Posted 25 November 2012 - 02:06 PM
Thanks everyone for your suggestions. I do realize that as a beginner I can't exactly make a MMORPG. I was a bit tired at post of this thread, so I didn't exactly mean something as big as that. Maybe just a RPG so that I don't have to get into networking yet. Like teckpow stated a ORPG could be a possible answer.
@teckpow Thanks for all the help! I just have a couple of more questions. What would be the best IDE for C++? in tutorials I have watched they use CodeBlocks, but I also could get Visual C++ IDE from Microsoft. Lastly, I know there are more graphics libraries than OpenGL. If I remember correctly there is also Ogre. Which one would be better or easier to use to get more visual detail etc?
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Posted 25 November 2012 - 04:28 PM
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Posted 25 November 2012 - 04:50 PM
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Posted 25 November 2012 - 05:49 PM
You can grow into it, from whatever level you have to start at - and in the end you you can do whatever you want with it. Or move on. If you learn one of the XNA languages, you can probably easily change to pure C++ later on. Though, maybe I'm daft, but I don't really see the point of reinventing the wheel with doing everything from scratch. I use Unity for my game prototype. Most games these days use even interpreted scripting languages for the bulk of the actual game code, while they use c++ for the things that need to be fast - like drawing images.
"Why do you knuckle-draggers insist on doing things the hard way... very well. " - Mr Burke
#14 Members - Reputation: 184
Posted 26 November 2012 - 11:40 AM






