#1 Members - Reputation: 101
Posted 24 November 2012 - 06:42 AM
So I want to design a commercial causual game using Unity, I have many cartoonic assets of all kinds, but I run out of ideas! How can I find one! is there a place/site that helps you on that! I'am not a writer but I had played hundreds and hundreds of games, but now Iam very confused what to make!
#2 Members - Reputation: 202
Posted 24 November 2012 - 07:45 AM
Roy
Live in Fayetteville, Springdale, Bentonville, or Rogers?
Interested in making video games and having fun?
Check us out on Meetup.
#4 Members - Reputation: 101
Posted 24 November 2012 - 10:45 AM
Check out Casual Game Design. It's a good book covering the mechanics of a variety of casual games. I learned a lot from it.
Roy
Thanks but Isn't there more easier solution than reading 250 pages book
I have an immense imagination, but don"t like drawing at all
#5 Members - Reputation: 235
Posted 24 November 2012 - 04:10 PM
Inspiration is all around you! You just have to 'see' it.
Basically, yes you can sit there and try to "force" yourself to think of a certain game design, but in my experience this is not the best way to go about game design. I find that my best ideas just come to me whilst simply going through my normal life. What you need to do is recognise when you have one of those ideas and note the idea down in one sentence. Then later when you sit at your desk instead of trying to "force" yourself to think of an idea, you already have your initial idea from inspiration to start from.
Note: this is based on the number of ideas from "forced" and "came to me" that I throw out.
#6 Members - Reputation: 885
Posted 24 November 2012 - 05:33 PM
#7 Moderators - Reputation: 2818
Posted 24 November 2012 - 07:58 PM
I have a general interest in 1. games involving pet breeding or farming, and 2. interactive story romance. If you'd like to discuss one of these you may PM me.
#8 Staff - Reputation: 8897
Posted 24 November 2012 - 10:41 PM
- Jason Astle-Adams.
From my blog: 20 ways to advertise your game | What next? Intermediate to advanced C++
How to make games WITHOUT programming | 4 reasons you aren't a successful indie developer
#9 Members - Reputation: 101
Posted 25 November 2012 - 04:25 PM
You could have a look through "Three Hundred Mechanics", which presents some interesting ideas the author is happy for anyone to use.
You could have a look through "Three Hundred Mechanics", which presents some interesting ideas the author is happy for anyone to use.
Thanks I will check it, seems interesting
#10 Members - Reputation: 333
Posted 29 November 2012 - 09:12 AM
Life in the Dorms -- comedic point-and-click adventure game out now for Xbox Live Indie Games!
My portfolio: http://paulfranzen.wordpress.com/
#11 Members - Reputation: 121
Posted 30 November 2012 - 05:58 AM
Here's one big secret to design:
Inspiration is all around you! You just have to 'see' it.
Basically, yes you can sit there and try to "force" yourself to think of a certain game design, but in my experience this is not the best way to go about game design. I find that my best ideas just come to me whilst simply going through my normal life. What you need to do is recognise when you have one of those ideas and note the idea down in one sentence. Then later when you sit at your desk instead of trying to "force" yourself to think of an idea, you already have your initial idea from inspiration to start from.
Note: this is based on the number of ideas from "forced" and "came to me" that I throw out.
I totally agree with him..
This is the best way to find out new ideas or explore different things and try to make combinations with the contained assets and available resources.
Edited by ankit@storm, 30 November 2012 - 06:01 AM.






