Seeking advice on how to break into the industry as a web developer.
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Posted 24 November 2012 - 12:08 PM
For some time now, it's been my dream to make websites for video games. I've recently published a Fan-Site for a video game I love, and hope it will help me reach this goal. I'd like to know, how do video game developers decide who to choose to make their game websites?
Thanks for reading, I look forward to reading your replies.
~Chris Shilts, freelance web developer.
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Posted 24 November 2012 - 04:24 PM
You will need to build a portfolio of smaller sites before you are generally able to accept bids for corporate work.
Check out my book, Game Development with Unity, aimed at beginners who want to build fun games fast.
Also check out my personal website at bryanwagstaff.com, where I occasionally write about assorted stuff.
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Posted 25 November 2012 - 03:44 AM
Yeah you should probably focus on indie developers right now but as your portfolio builds up there's no reasons a bigger game studio wouldn't choose you.
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Posted 26 November 2012 - 11:55 AM
I'm going to have to do some research on how best to contact possible clients. Cold calling just seems rude, even by Email.
It's called "networking." You have to meet possible clients at networking events (game conferences, local mixers, etc.) You can read networking tips in FAQ 54.
Making games fun and getting them done.
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
Crossbones+ - Reputation: 17772
Posted 26 November 2012 - 01:46 PM
Basically, they do the games, but they're likely to do the website, and if necessary, the movie, etc.
Do you insist on remaining a freelancer, or would you be comfortable boarding this type of industry?
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Posted 26 November 2012 - 02:53 PM
Hi Orymus, I wish to remain a freelancer, and someday start my own company. That said, should a company like that want to hire me (and I would be very flattered if one came to me with such a proposal), I would consider taking them up on their offer, based on factors such as location, pay, personal freedom, and interesting projects. But I'm not actively seeking out such employment at this time, nor do I wish too.
I have also researched such companies. Haven't found any that specialize in video game websites and services though, they seem more broad in scope.