Someone that I know is asking me about the feasibility of a browser game which is cross-platform and run through a cloud. We are discussing the game to be run on Windows and OS X minimum for computers and all the major smart phones and tablets. Ideally he wants it tied to his website online, but once the end user gets the game then there could be the option to play it offline. For online, there are thoughts about including voice or even video conferencing in multi-player mode eventually. The expansion to 2 to 5 languages is being examined.
The game will certainly start as 2D but might be remade into 3D in a year or two after the first one.
The cloud issue is was makes this topic particulary unusual or unique to me in combination with the scalability of the source code.The game itself will start fairly simple but eventually aquire custom variations to suit end user markets.
Game will be somewhat changeable in text and objects by the end user input. Logic and dynamic writing seems to be needed here.
Please Recommend or Critique The Possibilities Which You Know in the Following Areas:
Cloud data base? (This will be the core of the project, will it not?)
Open Source libraries vs Licensed Proprietary Ones?
Have you used Cisco, Oracle, Microsoft, or other development environment to implement most if not all of the above general categories?
This is only a feasibility study and nothing is decided. Timeframe has no start or finish yet.
Please provide information and/or links to help me. I have been studying the forums but still don't see the technical relationships in this topic from various threads in the forums, likely because of the cloud based issue.
[Edit:] For clarification, the end user will play the game by selecting objects which will allow choices of text to alter the course through the game. It will be a learning game for all and the possibility of AI or logic interaction with the single player or interaction with the decisions of other players in multi-player mode. It is a learning game intended to be both fun and informative.
Edited by 3Ddreamer, 27 November 2012 - 11:06 PM.